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Devlog

  • Converting from Swing to LWJGL
    April 17, 2023 by createindie
    1
    #java, #lwjgl, #swing, #kotlin, #opengl, #glwfw
    After postponing for a long time, I have finally decided to update the engine to use LWJGL (Lightweight Java Game Library) for rendering instead of the Swing API. If you don't know about either of the... Continue reading
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